![]() While there was a buff to iron maiden, it's also one not many use.Īnd the Undying change was almost certainly a nerf.Įdit: And oh yeah the deep wound change. It's almost definitely survivor perk buffs all around, granted perks nobody uses. So uh.you killers that used iron maiden.what, like 2-3 of you, here's your buff! Not really used much.īut hey, Iron Maiden is also getting buffed. You can move faster while injured (You couldn't before) Not really used much. No idea how often this was used.įixated: Buffed. Open handed is technically getting a buff, but nobody ever uses it. It's not that only killer perks are receiving changes. Can't wait to keep my 5 huntress lullaby stacks and absolutely roll survivors with the new undying Originally posted by Huntr:survivors really couldn't be bothered to bring a perk or a map to break a couple bones so instead we'll trash the new actually good killer perk. Maybe that terrible "remotely kick three gens" trait from charlotte will actually be useful now :D. The only thing that made ruin worthwhile was undying.īack to pop, I guess. Unfortunately though apart from devour no other hex perk is worth using. If you were just using another hex perk instead, you'd have 2 hex perks in action and so be more powerful before they got cleansed. Because with undying working the way it will you have to cleanse 2 lit totems to remove 1 hex perk's effect and lose two perk slots in the process. You are actually objectively better off running a different hex perk, instead of undying. If any Hex Totem is removed, including this one, the auras of all Survivors are revealed for 15 seconds. Any Survivor interacting with a Dull Totem or a Hex Totem will suffer from the Oblivious status effect for 35 / 40 / 45 seconds. There's also a tangential nerf, that people haven't realised, in the fact survivors won't have to waste time cleansing dull totems anymore unless they're paranoid about NOED (but who runs 3 hex perks? :D). A Hex that lashes out upon its destruction. The only token based hex that isn't absolute trash is devour hope, but that's only because it only takes 3 tokens to become ridiculously powerful. The only reason ruin is good is specifically because it just works and doesn't need tokens. They only have to cleanse it twice, as if that really matters. Using it with other hex perks is kind of meaningless.
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